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Rotten Tomatoes Mobile App

Keeping Users in the Ecosystem Through UX Enhancements, Social Engagement, and Scalable UI

UI Design UX Design Mobile Design Information Architecture Design Systems User Engagement

Overview

On the Rotten Tomatoes mobile app, I worked with a growing product and design team to refine the UI quality and improve several core UX flows—including registration and information architecture—to support a larger strategic goal: keeping users engaged inside the Rotten Tomatoes ecosystem.

While Rotten Tomatoes has strong top-of-funnel value for movie and TV discovery, much of that usage risked being transactional: users would check a score, decide what to watch, and leave. This work focused on transforming the app into more of a destination—encouraging deeper exploration, repeat sessions, and more opportunities for ad impressions and partner click-throughs to Fandango At Home and Fandango partners.

Rotten Tomatoes Mobile App Overview

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Role & Scope

My Role

  • Product Designer (UI + UX)
  • UI Refinement
  • UX Improvements
  • Information Architecture

Platform

Mobile (iOS & Android)

Key Focus Areas

  • Registration & Onboarding
  • Global Navigation
  • Core App Surfaces
  • Design System

The Problem

Users trusted Rotten Tomatoes for ratings and reviews—but the mobile experience often encouraged short, single-purpose visits.

From a product and business standpoint, the challenges were:

  • Low session depth (few screens per visit)
  • Limited repeat engagement
  • Missed opportunities to guide users from discovery → intent → action

How do we keep users engaged longer—especially in discovery mode—without compromising clarity, trust, or speed?

Problem Statement Visualization

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Key Contributions

1. UI Refinement Across Core Surfaces

As features and content expanded, UI consistency and clarity became increasingly important—especially on high-traffic views such as:

  • Discover / browsing feeds
  • Search results and filters
  • Movie and TV detail pages
  • Reviews and user-driven modules

I focused on tightening:

  • Visual hierarchy and readability across dense content
  • Consistency in components and layout patterns
  • Interaction details that affected perceived performance (scroll behavior, overlays, navigation states)

These refinements helped the app feel cohesive and intentionally designed, even as new features were introduced.

UI Refinement Examples

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2. Registration & Onboarding Improvements

To support social features and personalized experiences, users needed a smoother and more intentional path to account creation.

I contributed to UX improvements that:

  • Introduced clearer registration entry points tied to meaningful actions
  • Reduced friction in the sign-up flow to prevent abandonment
  • Better communicated the value of creating an account

The goal was to make registration feel like a natural extension of engagement—not a forced interruption.

Registration & Onboarding Flow

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3. Information Architecture Enhancements

A major lever for retention in media apps is what happens after the first interaction. I helped refine the app's information architecture to encourage continued exploration rather than dead ends.

This work focused on:

  • Improving navigation between movies, TV, people, users, and publications
  • Creating clearer pathways between discovery and detail views
  • Ordering and grouping information to support scanning and browsing

The result was a more connected experience that encouraged users to keep moving through the app.

Information Architecture Diagram

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4. Supporting Social & Community Behaviors

To increase stickiness, the product leaned into lightweight social and community features—giving users reasons to return beyond a single rating lookup.

The UI and UX work supported engagement loops such as:

  • Writing and interacting with reviews
  • Saving content and managing "My Stuff"
  • Discovering people, users, and publications through search

These behaviors helped shift usage from one-off visits toward ongoing engagement.

Social & Community Features

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Why This Worked

The improvements were not just about visual polish—they supported a behavioral shift:

From: "Check a score and leave."
To: "Explore, compare, save, react, and return."

By improving UI clarity, reducing friction in key flows, and strengthening how content connected across the app, Rotten Tomatoes became more of a place users could stay—benefiting both users and the broader ecosystem.

User Engagement Transformation

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Design System (Secondary Enabler)

As UI changes scaled across many screens and states, I helped introduce a token-based design approach to support consistency and speed.

This system:

  • Made visual decisions reusable across the app
  • Reduced one-off styling and visual drift
  • Improved alignment between design and engineering

The design system was not the primary goal—it served as an enabler that made UX and UI improvements repeatable and scalable.

Design System Tokens & Components

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Impact

  • 4.4★ rating on the Apple App Store with ~10k reviews (as last reported)
  • ~20k installs at the time of last reporting
  • Improved UI consistency across core product surfaces
  • Stronger foundation for scaling engagement and monetization features

Impact Metrics & Results

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